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:: Advanced Animation ::



Create realistic depictions of the equipment through the use of animation. Any object within Crimson's Symbol Library, as well as imported JPEGs, bitmaps and WMF files, can be animated.

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:: Creating animation in just 6 steps ::


Enter the "User Interface" module.





Insert an object from the library.





Resize the object to define animation area.




Move object handles to define object size.





Go to the Movement tab in the object properties. Enter the tag name that will control the object's position.




When the tag value changes, the object moves.



Object animation complete!

For hide object capability, click Next.


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Other topics: Extensive Symbol Library, Language/Unicode Characters, Hide Object Capability

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