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| :: Advanced
Animation :: |
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Create realistic depictions of the equipment through the use
of animation. Any object within Crimson's Symbol Library, as
well as imported JPEGs, bitmaps and WMF files, can be
animated.
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| :: Creating animation in just 6 steps :: |
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Enter
the "User Interface" module.
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Insert
an object from the library.
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Resize the object to define animation
area. |

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Move
object handles to define object size.
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Go
to the Movement tab in the object properties. Enter the tag name that will control the
object's position. |
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When the tag value changes, the object
moves.
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Object animation complete!
For hide object capability, click Next.
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Other topics: Extensive Symbol
Library, Language/Unicode
Characters, Hide
Object Capability
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Click here
to download your copy today! |
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